The Cookie Book

Systems Guide

Cookie Run: Kingdom Beascuit Guide

How beascuits work, which flavor matches each cookie type, and how the game's elements map to their beascuit names — plus where to farm each one in the Beast-Yeast campaign.

How Beascuits Work

The beascuit details screen — a Lv.30 Legendary Gleaming Light Beascuit showing its ATK and HP bonuses and four attuned DMG Resist Bypass bonus-effect slots.
A maxed Legendary beascuit: its ATK and HP mains plus four attuned bonus-effect slots.
One per cookie, matched by type

Beascuits are gear unlocked with Beast-Yeast. Each cookie equips exactly one, and the beascuit's flavor must match the cookie's type — a Charge cookie wears a Chewy beascuit, a Magic cookie wears a Zesty one, and so on.

Main stats + bonus effects

Every beascuit grants ATK and HP that grow as it levels. The real power is in its Bonus Effects — rollable substats like Cooldown, DMG Resist, CRIT%, and elemental DMG. Slots must be attuned to your cookie for their effects to apply.

Rarity and where to farm

Beascuits come in Common, Rare, Epic, and Legendary — endgame builds assume Legendary, which rolls the highest bonus-effect values. Farm them from Beast-Yeast episode stages; Tainted Legendary beascuits from Beast Raids arrive at Lv.20.

Core Beascuit Flavors

The eight base flavors — one for each cookie type. A cookie equips the beascuit flavor that matches its type, shown by the badge on each card.

Loading beascuit data…

Elemental Variants

Beyond the eight base flavors, every cookie type also has elemental variants — beascuits that add an elemental damage line for cookies whose kits scale with that element. Each of the game's elements gets its own beascuit name: a Fire beascuit is Burning, Water is Surging, Darkness is Dark, and so on. They're earned primarily by completing Story levels in the Beast-Yeast campaign.

There are twelve elemental variants in all, but only six icon styles — each icon is shared by two or three elements that can only be told apart by name. The cards below group the elements that share an icon and list the Beast-Yeast episodes where those variants drop.

Dark and Thunderous beascuit icon

Dark & Thunderous

Darkness Electricity

Beast-Yeast Episodes 3 & 4

Burning and Earthen beascuit icon

Burning & Earthen

Fire Earth

Beast-Yeast Episodes 5 & 6

Gleaming, Poisonous and Surging beascuit icon

Gleaming, Poisonous & Surging

Light Poison Water

Beast-Yeast Episodes 1, 7 & 8

Frozen and Steelen beascuit icon

Frozen & Steelen

Ice Steel

Beast-Yeast Episodes 9 & 10

Verdant and Wuthering beascuit icon

Verdant & Wuthering

Grass Wind

Beast-Yeast Episodes 11 & 12

Chaotic beascuit icon

Chaotic

Chaos

Beast-Yeast Episodes 13 & 14

Beast-Yeast Episode 15 is the campaign's final episode and the exception to the groupings above — every elemental beascuit variant can be found there.

Tainted Beascuits

Tainted beascuits are a special form of the Legendary elemental beascuits, dropped from Beast Raids instead of the Beast-Yeast story. Each one arrives at Lv.20 and fully attuned, so all four bonus-effect slots are active the moment it's equipped. Their defining trait is a locked first slot that always holds a fixed elemental DMG line matching the beascuit's element — a Burning tainted beascuit always carries Fire DMG there — while the remaining three slots roll freely like any other beascuit. The icon barely changes from the standard version, set apart only by a hotter, molten tint.

Side-by-side comparison of a Legendary Burning Chewy Beascuit and a Tainted Burning Chewy Beascuit
The standard Legendary beascuit and its tainted counterpart look nearly identical — the tainted version just runs a hotter, more molten coloring.
In-game tainted Burning Chewy Beascuit showing its four bonus effects, with the fixed Fire DMG 20% top slot highlighted
A tainted Burning beascuit in-game. Its top slot is locked to a fixed Fire DMG 20% (highlighted); the other three effects roll like a normal beascuit.

Upgrading Beascuits

A beascuit gets stronger three ways: leveling it up for bigger base stats, attuning its slots so their bonus effects apply, and rolling those slots for stronger effects.

Leveling

Every beascuit starts at Lv.1 and can be raised to a maximum of Lv.30. Leveling increases the base ATK and HP boosts it grants your cookie — at max level that reaches +30% ATK and +35% HP.

You level a beascuit by feeding it Bites — consumable XP items that come in four rarities, each worth more EXP:

Bites Lv.1 Bites Lv.1 14 EXP
Bites Lv.2 Bites Lv.2 60 EXP
Bites Lv.3 Bites Lv.3 150 EXP
Bites Lv.4 Bites Lv.4 400 EXP

Stock up on Bites by breaking down unused beascuits, farming Beast-Yeast World Exploration stages, or completing in-game events.

Beascuit Level Up screen showing the jump from Lv.1 to Lv.30 with ATK increased 30% and HP increased 35%
The Level Up screen: feed Bites to raise the level — at Lv.30 the boosts reach +30% ATK and +35% HP.

Attuning

A Legendary beascuit drops with four bonus-effect slots (Epic drops with three), and each slot must be attuned to the beascuit's type before its effect applies to your cookie. The first slot is guaranteed to match; every other slot attunes to a random cookie type, with only a ~12.5% (1 in 8) chance of landing on the one you need per try.

You get a maximum of 16 attunement attempts per beascuit, and those attempts are shared across all slots — not four per slot. Once all 16 are spent, the slots lock permanently. (Tainted beascuits skip this entirely: they arrive at Lv.20 already fully attuned.)

To avoid gambling with crystals, use an Attunement Kit — it guarantees your next attunement matches the beascuit's base type. Kits come in three rarities; use the one matching your beascuit's rarity. Earn them by breaking down beascuits you no longer need.

Rare Attunement Kit Rare Attunement Kit
Epic Attunement Kit Epic Attunement Kit
Legendary Attunement Kit Legendary Attunement Kit
Beascuit attunement screen showing four slots, the crystal cost per Attune, 0 of 16 attempts left, and a Guaranteed Attunement kit toggle
The attunement screen: each Attune spends crystals and draws from the 16 shared attempts, while ticking Guaranteed Attunement spends a kit for a sure match.

Rolling Bonus Effects

Each attuned slot carries one bonus effect — a rollable substat like Cooldown, DMG Resist, CRIT%, ATK, or elemental DMG. The number of slots scales with rarity (Common 1, Rare 2, Epic 3, Legendary 4), each stat's value rolls within a range, and duplicates stack — a single Legendary can carry four Cooldown slots.

In-game list of every beascuit bonus effect and its possible roll range, from ATK 3-7.5 percent to Light DMG 8-15 percent
Every bonus effect and the range it can roll within. The elemental DMG line (here Light DMG) changes with the beascuit's element.

To change the stats themselves, you use dough. There are two kinds:

Beascuit Dough

Beascuit Dough

Rerolls every slot at once, randomizing all of them — you have to take the new roll. Common and easily farmed.

Radiant Beascuit Dough

Radiant Beascuit Dough

Rerolls one slot you choose, and lets you keep the old stat or take the new one. Rare and expensive.

Beascuit Reset Effect screen comparing a current ATK stat against the new CRIT Resist roll after reset
Rerolling a slot pits the current stat against the new roll — quit without confirming and you keep the current effect.

Because radiant dough is so scarce, build in this order:

  1. Attune everything first. Don't spend any dough until every slot is attuned to your cookie. If you can't attune them all within your 16 attempts, break it down and start over.
  2. Mass-reroll with plain dough. Use Beascuit Dough to reset all slots at once, repeating until you land two or three ideal stats (like Cooldown or DMG Resist Bypass).
  3. Fine-tune with radiant dough. Once only one weak slot remains, switch to Radiant Beascuit Dough on just that slot until it rolls the stat you need.

Farm dough by clearing Beast-Yeast World Exploration stages (your main source, with the occasional radiant drop), breaking down old Epic and Legendary beascuits (a small radiant chance), or trading Town Square Coins for radiant dough in the Town Square Shop.